Tourney Pool Manager 3.0 Released

posted on 2005-02-09 at 00:34:11 by Joel Ross

The Tourney Pool Manager has been released. Brian is in the process of updating our website as I write this! I realized I forgot a feature we added this year. It's probably because I didn't develop it. Brian did. So what is it? We now expose a bunch of d… more »

Categories: Develomatic


 

Tourney Pool Manager 2K5 - An Update

posted on 2005-02-06 at 00:08:11 by Joel Ross

I just finished implementing the last feature of the Tourney Pool Manager tonight. It's a Go-Live subscription, so the Tourney Pool Manager will automatically set itself up to "go live" when the time is right. More on that below. First, let's talk about… more »

Categories: Develomatic


 

Tourney Pool Manager 2005

posted on 2004-12-29 at 22:52:57 by Joel Ross

We are working on the next version of the Tourney Pool Manager, and I think it's going to be pretty cool. We decided not to do a ton to overhaul it, but we are adding a cool feature that will make managing a pool much easier. Now, when you fire up the T… more »

Categories: Develomatic


 

posted on 2004-12-15 at 23:39:02 by Joel Ross

Eric Sink, of Sourcegear fame, has a pretty nice article on MSDN about finding product ideas for a very small company (referred to as a Micro-ISV). A lot of the issues he covers are the same issues that we looked at before we started Tourney Logic.… more »

Categories: Develomatic


 

Tourney Logic Blogs

posted on 2004-12-11 at 23:16:54 by Joel Ross

Tourney Logic now has blogs! For those that don't know, Tourney Logic is a company that Brian and I started in the spring of 2003. We've grown it through coding at night (usually after 10), and are looking to build a new product/service to be available&n… more »

Categories: Develomatic


 

Tourney Bracket Control 2.0 Development Is Underway

posted on 2004-07-13 at 10:12:43 by Joel Ross

Well, it's been underway for a little while, really. But last night, I had the motivation to put quite a bit of time into it. I've rearchitected quite a bit of the way it renders (which is the most complicated part of the control). For anyone not in th… more »

Categories: Develomatic


 

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